Reverb Tricks For Dolby Atmos, interview with Lo
In an insightful interview with LiquidSonics, Gabriel Lundh shares his journey from a budding musician in a garage studio to establishing one of Sweden's first Dolby Atmos-equipped music studios, dubbed "the dome." His exploration into Dolby Atmos began in late 2019, driven by its flexible, channel-agnostic format that transcends traditional, fixed-layout mixing. Lundh emphasizes the advantages of Atmos for providing unparalleled flexibility in mixing into a three-dimensional space, allowing for seamless translation into various channel-based formats or binaural mixes for headphones.
Lundh discusses the challenge of working with reverb in Atmos, given the initial lack of Atmos-compatible plugins, and how he navigated these limitations with creative workarounds. The advent of LiquidSonics' Cinematic Rooms Pro, a surround reverb plugin, marked a significant leap forward, enabling Lundh to easily sculpt spatial soundscapes. This tool has become his go-to for not just reverb effects but also for innovative spatialization techniques, such as emulating room reflections without adding noticeable reverb tails, thus enhancing the sense of space within mixes.
The interview delves into Lundh's creative process, highlighting his use of Cinematic Rooms Pro for both conventional reverb applications and unique spatial effects. He also mentions experimenting with other plugins from LiquidSonics, such as Seventh Heaven for effect-oriented reverbs and Tai Chi for sound design, praising their versatility and ease of use.
Lundh's insights reveal a deep commitment to pushing the boundaries of audio production through the adoption of cutting-edge technology and creative problem-solving. His work in Dolby Atmos and with sophisticated audio tools like Cinematic Rooms Pro not only showcases his innovative approach to sound design but also contributes to the evolution of immersive audio experiences.
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